Jason Magee

Guernsey based independent software consultant, founder of data.gg and aspiring game dev at Granite Games Limited.

Interested in local and remote work.


Creating height maps from SHP files

A while ago now, Digimap gave data.gg a SHP file containing elevation data for Guernsey, Sark, Alderney and Herm. Using this data, I’m going to place a WebGL widget on data.gg allowing users to fly around the islands. There’s two ways to approach this: Create a height-map using the SHP...

15 Dec 2016


Creating meshes from SHP files

A while ago now, Digimap gave data.gg a SHP file containing elevation data for Guernsey, Sark, Alderney and Herm. Using this data, I’m going to place a WebGL widget on data.gg allowing users to fly around the islands. There’s two ways to approach this: Create a height-map using the SHP...

09 Dec 2016


Jeykll Presentation at Lunch && Code 2

Today I did a short presentation at Guernsey’s Digital Greenhouse about Jekyll, a static website generator. I’ve uploaded the slides here. Official Jekyll Website GitHub Pages (Free hosting via GitHub repo)

30 Nov 2016


Unity game created live in ten minutes

On Wednesday I did a presentation in which I made a game using Unity in ten minutes for a new local software development meet-up called lunch && code. The presentation went surprisingly well, I had concerns about the game working (live programming is a nightmare) and keeping the presentation in...

28 Oct 2016


Building your GameMaker game to run on Linux

Over on sacrificialinferno.com I’ve created an in-depth post about building GameMaker games for Linux using Hyper-V. It took me considerably longer than I expected due to the amount of screenshots involved in creating a Hyper-V guest and installing Ubuntu. I used Hyper-V because my Dell XPS 13 laptop is Windows...

03 Jul 2016