Jason Magee

Guernsey based independent software consultant, founder of data.gg and aspiring game dev at Granite Games Limited.

Interested in local and remote work.


I’ve made some Blender abstract art

Recently I’ve spent a lot of time learning Blender for game development and fancied experimenting with something a bit different. Below I’ve linked to two abstract art type of renders that turned out pretty good. The purple one was meant to have volumetric lighting but sadly my AMD card didn’t...

10 Jan 2017


Creating height maps from SHP files

A while ago now, Digimap gave data.gg a SHP file containing elevation data for Guernsey, Sark, Alderney and Herm. Using this data, I’m going to place a WebGL widget on data.gg allowing users to fly around the islands. There’s two ways to approach this: Create a height-map using the SHP...

15 Dec 2016


Creating meshes from SHP files

A while ago now, Digimap gave data.gg a SHP file containing elevation data for Guernsey, Sark, Alderney and Herm. Using this data, I’m going to place a WebGL widget on data.gg allowing users to fly around the islands. There’s two ways to approach this: Create a height-map using the SHP...

09 Dec 2016


Jeykll Presentation at Lunch && Code 2

Today I did a short presentation at Guernsey’s Digital Greenhouse about Jekyll, a static website generator. I’ve uploaded the slides here. Official Jekyll Website GitHub Pages (Free hosting via GitHub repo)

30 Nov 2016


Unity game created live in ten minutes

On Wednesday I did a presentation in which I made a game using Unity in ten minutes for a new local software development meet-up called lunch && code. The presentation went surprisingly well, I had concerns about the game working (live programming is a nightmare) and keeping the presentation in...

28 Oct 2016