10 Jan 2017
Recently I’ve spent a lot of time learning Blender for game development and fancied experimenting with something a bit different. Below I’ve linked to two abstract art type of renders that turned out pretty good. The purple one was meant to have volumetric lighting but sadly my AMD card didn’t seem to want to render it. Fortunately it turned out okay.
Both are the ultra-wide resolution of 3440×1440 and available to do with as you please.