Jason Magee

Developer at Cortex, founder of data.gg and aspiring game dev at Granite Games.

Building your GameMaker game to run on Linux

03 Jul 2016

Over on sacrificialinferno.com I’ve created an in-depth post about building GameMaker games for Linux using Hyper-V. It took me considerably longer than I expected due to the amount of screenshots involved in creating a Hyper-V guest and installing Ubuntu. I used Hyper-V because my Dell XPS 13 laptop is Windows Pro which comes with Hyper-V and I thought I’d give it a shot as I’d usually use VirtualBox. Sadly, I can’t say I was very impressed as the guest was able to cause a BSOD on the host by using dynamic memory.

Anyway, the post covers the following…

  1. Downloading and setting up a base Linux Virtual Machine (VM)
  2. Installing the GameMaker dependencies
  3. Hooking the Linux VM up to GameMaker Studio

You can read the full post here.

There isn’t really a good reason not to support Linux when using GameMaker which has build support out the box. I’d like to see GameMaker streamlining the build process to make it easier for people unfamiliar with setting up a Linux system, though.