Jason Magee

Guernsey based independent software consultant, founder of data.gg and aspiring game dev at Granite Games Limited.

Interested in local and remote work.


Sacrificial Inferno progress since Jan

01 Jun 2016

Over on sacrificialinferno.com I’ve posted an update on our progress to Sacrificial Inferno since the Games Jam at the end of January. Bit late posting it on my site – sorry!

What I’m up to

I’ve been working on a mega post explaining how to build an Ubuntu version of games using GameMaker which will be posted in the coming weeks. You have to setup a Ubuntu Server, tell GameMaker how to ssh in to it and hope it builds successfully. I made the build server using Hyper-V which is my first experience with the platform. Can’t say I was very impressed – using dynamic memory allowed the guest virtual machine to use up all the hosts memory causing a Blue Screen of Death.